Nightwater Guide

Nightwater Resources and Milestones Reference

This page compiles what the Steam page, developer posts, and community guides say about resources and milestones. Some specifics are still undocumented; check your build.

Nightwater gameplay screenshot from the Steam store page
Screenshots © the game's rights holders, shown for reference.

How Milestones Work

The Milestones screen has two tabs: Milestones and Unlocks. The left panel shows a grid of collectible resources, and the bottom row shows what each resource unlocks. The right panel shows the selected unlock and its requirement. For example, the Simple Jetpack requires 1000 Quartz Ore, shown as a progress bar reading 1 / 1000.

ResourceUnlockRequirement
Quartz OreSimple Jetpack1000 Quartz Ore (progress 1 / 1000)

Resources are gathered by hand or automated with machines. Each resource has its own progression: reaching milestone goals unlocks new buildings, crafts, and buffs. The Steam page mentions 20+ resources and 100+ buildings, crafts, and buffs total. The game's short description lists sticks, stones, Bronze Age, Industrial Era, and future tech.

Community guides confirm that holding E for a few seconds is required for some interactions, and that some boons require holding E on specific spots. The developer has not documented all milestone thresholds beyond the Quartz Ore example.

Known Resource Milestones

The table lists resources that appear in official screenshots or are mentioned by name in the material. Values are only included when the material states them. A dash means no official number exists yet.

ResourceMilestone GoalUnlock / Requirement
Oak WoodNot statedFirst resource; used in early buildings
Grey StoneNot statedUsed for early crafting
ClayNot statedAppears in Milestones grid
WheatNot statedAppears in Milestones grid
CoalNot statedAppears in Milestones grid
SandNot statedAppears in Milestones grid
Quartz Ore1000Simple Jetpack
Pink Quartz CrystalNot statedAppears in Milestones grid
CactusNot statedAppears in Milestones grid
Blue CrystalNot statedAppears in Milestones grid
Red MushroomNot statedAppears in Milestones grid

The grid also shows several ores that are not named in the material. The developer has not released a full list of resource milestones.

Minigame Resources and Boons

Minigames have their own resources and progression. The Boon Guide lists boons tied to specific minigames, but it does not list milestone numbers for those resources.

MinigameResource / ItemBoonLocation / Requirement
Dark ThicketHeart of the Elder (drop rate)Boon of CuriosityBehind waterfall
Dark ThicketChest opensBoon of TenacityOpen chest 10+ times
OasisCoinsBoon of GrowthBehind autoplanter, hold E on purple arrow
The MinePurple iconBoon of RageMiddle of wall near entry rope
The MinePurple iconBoon of ReflectionLeft side wall, 2/3 down
Fuel ShortageYellow spheresBoon of AccuracyShoot 3 spheres out of bounds
Data RushRock partsBoon of Speed4th speedrun, first moving platform

The mine minigame has a resource called Gold Dust, which players report is rare and needed for upgrades. The developer buffed Dusk Gold appearance in 1.0.12. The Oasis minigame has an Infinity upgrade and a multiplier that could go to -1, fixed in 1.0.13.

Automation and Unlock Notes

Automation uses 60+ buildings, including farmers, assemblers, storage units, and pipes. There is no cap on the number of machines you can construct, and you can relocate or dismantle them without losing any items. The Steam page says you can automate all resources and crafts, unlocking late game buildings.

Players report that the building menu is not sorted and that pipes require manual placement. The developer has not documented a drag-to-extend feature. The 1.0.13 patch fixed an infinity pipe item transfer bug, so pipe mechanics may vary by build.

Altars take 4 seconds to produce items, and Loot Manifesters take 300 seconds, per 1.0.11. The 1.0.11 patch also renamed Alloy Forge to Simple Metal Smeltery and reduced fuel quotas for Minigame 4. The 1.0.10 patch fixed the Primary Only Upgrade still giving Stone.

For controller users, the HUD shows V for build, B for blueprints, Tab for inventory. The developer reworked controller support after complaints, but the full release still had issues per reviews.

Last updated: . Game builds change; cross-check details with your installed version.